Activision Blizzard has officially confirmed that Call of Duty: Warzone Mobile will shut down on April 17, bringing an end to the mobile adaptation of its well-known battle royale experience.
The decision doesn’t come out of nowhere. Over the past year, support for the game had already been scaled back. It was taken off app stores in May 2025, and since then, there haven’t been any new updates or additional content. For many players, this slowdown was an early sign that the game was nearing its end. Now, with an official shutdown date in place, that expectation has become reality.
In a message shared through its support channels, Activision acknowledged the effort that went into adapting Warzone for mobile platforms. The company highlighted that it succeeded in delivering a version that stayed true to the original experience. However, it also admitted that the game didn’t connect with mobile-focused players in the way it had hoped, especially when compared to its popularity on PC and consoles.
As a final step in the previously communicated service changes to Call of Duty: Warzone Mobile, the servers for Call of Duty: Warzone Mobile will go offline on April 17, 2026.
We’re incredibly grateful to our community who dropped in and showed up for us! This decision does not… pic.twitter.com/YIzmOCyhlM
— Call of Duty: Warzone Mobile (@WarzoneMobile) February 16, 2026
What Players Should Know Before the Shutdown
For those still playing, there are a few important things to keep in mind. Anyone using a guest account will lose access to the game completely once the servers are turned off. On the other hand, players who signed in with an Activision account can continue using that same account across other titles, including Call of Duty: Mobile and the mainline Call of Duty games on PC and consoles.
There’s also the matter of in-game currency. Any unused CoD Points left in Warzone Mobile will no longer be usable after April 17, so players are encouraged to spend them before the shutdown. Some unlockable items may still carry over to other versions of Warzone, offering at least a small degree of continuity.
From a performance standpoint, the game struggled to match expectations right from launch. Reports from Pocket Gamer noted that Warzone Mobile generated around $1.4 million within its first four days. In contrast, Call of Duty: Mobile brought in roughly $4.2 million over the same period, highlighting a clear gap in early success.
When you factor in these numbers alongside declining player engagement across the broader franchise, the shutdown starts to make more sense. While Warzone Mobile aimed to replicate a popular formula, it ultimately couldn’t carve out the same space in the competitive mobile gaming market.
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